Professional procedural tool for urban environment modeling.
Building Texture Designer is a professional procedural texture authoring suite tailored for dense urban environments, empowering technical artists and game developers to generate highly realistic, bespoke architectural surfaces for buildings and complex urban infrastructure.
Featuring an intuitive node-based interface and dynamic exposed parameters, artists can fine-tune albedo color grading, masonry displacement patterns, PBR roughness maps, weathering effects, and fine architectural trim, outputting production-ready textures for modern game engines.
Internal proprietary tool under development • No public release scheduled.